This plugin implements several useful helper nodes (similar to Pure Data) to enhance the procedural workflow of Metasound (beta). All except truncate work on the audio buffer, as well as having a float version.
This plugin implements several useful helper nodes (similar to Pure Data) to enhance the procedural workflow of Metasound. Many of these work on the audio buffer and are optimised for performance. If you are used to Pd workflows, these nodes should help you recreate your favourite patches. To use, simply install the plugin, enable it in the plugin menu and create a new Metasound. Search for the node name and it will appear.
06/24: Now supports Mac & Win64
05/24: Updated to support the Metasound API in UE5.4.
Video overviews of the plugin nodes in use can be found here: https://jmaud.io/metasound-extra-nodes
The plugin includes 7 nodes:
- Cos (Audio / Float): Uses a lookup table for optimised performance.
- Reciprocal (Audio / Float)
- Wrap (Audio / Float)
- Truncate (Float)
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Mac, Win64
Supported Target Build Platforms: Mac, Win64
Documentation: https://jmaud.io/metasound-extra-nodes
Important/Additional Notes: