Spotlight Sale: Save 50% on select products now through July 15.

Metasound Helper Nodes - Cos/Wrap/Reciprocal/Truncate

JMAudio - Code Plugins - Jun 3, 2024
3
4.67 out of 5 stars(3 ratings)
  • 67%
  • 33%
  • 0%
  • 0%
  • 0%

This plugin implements several useful helper nodes (similar to Pure Data) to enhance the procedural workflow of Metasound (beta). All except truncate work on the audio buffer, as well as having a float version.

  • Supported Platforms
  • Supported Engine Versions
    5.2, 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin implements several useful helper nodes (similar to Pure Data) to enhance the procedural workflow of Metasound. Many of these work on the audio buffer and are optimised for performance. If you are used to Pd workflows, these nodes should help you recreate your favourite patches. To use, simply install the plugin, enable it in the plugin menu and create a new Metasound. Search for the node name and it will appear.


06/24: Now supports Mac & Win64

05/24: Updated to support the Metasound API in UE5.4.


Video overviews of the plugin nodes in use can be found here: https://jmaud.io/metasound-extra-nodes



The plugin includes 7 nodes:


- Cos (Audio / Float): Uses a lookup table for optimised performance.

- Reciprocal (Audio / Float)

- Wrap (Audio / Float)

- Truncate (Float)

Technical Details

Features:

  •  Metasound Helper Nodes
  •  Cos, Wrap, Reciprocal nodes (Audio & Float)
  •  Truncate node (Float)

Code Modules:

  •  Metasound_ExtraNodes [Runtime] 


Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Mac, Win64

Supported Target Build Platforms: Mac, Win64

Documentation: https://jmaud.io/metasound-extra-nodes

Important/Additional Notes: