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Pro Music Engine - Easily manage playback of background music

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Pro Music Engine provides an easy way to manage persistent background music for your game.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This easy to use utility plugin provides an easy way to manage background music for your game in a professional way.

The plugin plays the music globally so it doesn't stop when loading a new level and does not interfere with any other gameplay system.


Just enable the plugin and you can use the functions right away, no setup necessary!

Technical Details

Features:

  •  Easily manage the playback of music in your game
  •  Play, Pause, Resume, Stop, and fade music all with globally accessible functions
  •  Music will remain playing during map loading and transfer to other levels
  • Plug and play, just enable the plugin and you can use the functions right away, no setup necessary!


Code Modules:

  •  "ProMusicPlayer" (Runtime)


Number of Blueprints:

Number of C++ Classes: 2

Network Replicated: No (Should be run locally on client if used in multiplayer)

Supported Development Platforms: All

Supported Target Build Platforms:All

Documentation: https://drive.google.com/file/d/1s7lJYdettEeBsd3fo9PbtGtXr5HgnXtJ/view?usp=drive_link