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Ruins of War - A Modular Game Assets Package

Masoud Zangi - Environments - Jul 3, 2024
Not Yet Rated

Fully modular and optimized game assets package

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

“Ruins of War” is a meticulously crafted collection of modular game assets designed specifically for Unreal Engine 5.3 and higher. These assets have been optimized with an emphasis on efficiency, ensuring minimal polycounts while maintaining visual quality. Notably, each metallic asset shares instances of the same master materials, streamlining your workflow.

Key features of “Ruins of War” include:

  1. Modularity: The assets are modular, allowing you to assemble diverse environments, from an small scene to war-torn landscapes. Mix and match pieces seamlessly to create unique scenes.
  2. Optimized Polycounts: I’ve prioritized performance without compromising on aesthetics. Expect smooth rendering even in low-end machines.
  3. Layered Master Material: Included is a comprehensive layered master material that adapts to both assets and landscapes. Customize textures, blending masks, and properties to achieve your desired look.
  4. Sample Scene: Explore the potential of “Ruins of War” with a pre-built sample scene. It showcases the assets in action, complete with dynamic lighting, post-processing effects, and a detailed landscape.

Whether you’re developing an epic adventure, a historical WWII reconstruction, or a fantasy war world, “Ruins of War” provides the foundation for captivating environments.

-This product supports Nanite for Unreal Engine 5.0+

Official Unreal Engines Nanite documentation:

https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine?application_version=5.0"


Technical Details

Features:

  •  Fully modular
  •  Game optimized
  • Fully functional master materials are included.

Number of Unique Meshes: 51

Collision: Yes , Automatic

Vertex Count: 24- 46753 (Normal Assets) , Up to 81649 for Nanite meshes

LODs: Yes(Plants Only)

Number of Materials and Material Instances:7 Materials and 27 Material Instances and functions.

Number of Textures:56 Textures

Texture Resolutions: 2k - 4k

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Included in the package.