Death Knight completely low-poly ready-made model for any of your games
You can change the color of the eyes, Head, Magic shoulder to whatever you need.
Render in Unreal 4.26
Modular
All separate parts are skeletal mesh
Video: https://www.youtube.com/watch?v=K5907Qj5GYQ
7 UV sets 4096x4096 + Eye, Magic Shoulder, Sword, Magic Sword
In models, it is desirable to use a shader with double-sided polygon elements on the clothing material.
Characters:
Face: 60529
Vertex: 60919
Tris: 1113647
Sword:
Face: 3378
Vertex: 3655
Tris: 6570
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra Bones: eye_r; eye_l; arm_shoulder_l; arm_shoulder_r; bag;
Animated: (No)
Number of Animations: 0
Animation types ( InPlace ): 0
Number of characters: 1
Vertex counts of characters: 60919
Number of Materials and Material Instances: 8 (Material), 18 (Material instance), 2 (Material Function)
Number of Textures: 52
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets.
Render scenes are not included in the package